← Writing

Data & AI

Dashboards Are Not for Overview

Why the most common brief in data product design is also the most limiting — and what to ask instead

Mar 2024 · 6 min

Every dashboard project starts the same way.

You ask the stakeholder what they need. They lean back, think for a moment, and say: "We just need an overview. Something where we can see everything at a glance."

It sounds reasonable. It sounds like a clear brief. It is neither.

The request for an overview is not a design requirement. It is a symptom — of distance. Distance between the people who need to make decisions and the data that should be informing them. When someone asks for an overview dashboard, what they are actually saying is: "I don't trust that I'm seeing what matters, when it matters, in a form I can act on."

That is a fundamentally different problem. And it demands a fundamentally different response.

The Real Job of a Dashboard

A dashboard has one job: shorten the distance between data and decision.

Not to display data. Not to provide visibility. Not to give an overview. Those are means, not ends. The end is always a decision or an action — something a person does differently because of what they saw.

If a dashboard doesn't reliably produce decisions or actions, it is a reporting artifact. It may be a beautiful one. It may impress in a demo. But it is not doing the job.

The distance between data and decision has three gaps inside it — and most dashboards only close one of them.

Two amber points of light connected by a single straight line cutting diagonally through a dense field of noise — scattered dots, broken fragments and interference rendered in copper and charcoal tones on a dark background
REF_001 // CUT THROUGH NOISE

Gap one: the data gap

The data exists but isn't trusted. It's incomplete, inconsistently defined, or arrives too late to be actionable. A dashboard built on untrustworthy data doesn't just fail — it actively misleads. Precise numbers presented with confidence are more dangerous than no numbers at all when the underlying data is unreliable.

Gap two: the sense-making gap

Maritime vessel bridge at night — operator at the centre console, radar and navigation screens active
REF_001 // SENSE-MAKING

The data is available and trustworthy, but the user can't make sense of it fast enough to act. This is where most dashboard design fails. Charts are chosen for what a library makes easy rather than what the data needs to communicate. Information is displayed rather than directed. The user is handed raw material and asked to do the analytical work themselves.

Gap three: the decision gap

The data is trustworthy and understandable, but the dashboard doesn't connect understanding to action. There is no clear next step. No prompt. No path from insight to response. The user understands what is happening but the interface doesn't help them do anything about it.

A dashboard that closes all three gaps doesn't feel like a dashboard. It feels like clarity.

The request for an overview is not a design requirement. It is a symptom of distance between people and the data that should be informing them.

What to Ask Instead

When a stakeholder asks for an overview dashboard, the right response is not to start sketching layouts. It is to ask three questions.

Who makes decisions from this data — and what decisions are they making? Not who will have access to the dashboard. Not who requested it. Who actually acts on the information, and what does acting look like? A financial controller and an operations manager may be looking at the same underlying data but making completely different decisions on completely different timescales. One dashboard serving both will serve neither well.

What does the data need to say for the right action to be obvious? This is the visualisation brief hiding inside the stakeholder request. Not "show me vessel performance" but "show me which vessels are underperforming against their expected margin this month, in a way that makes the cause immediately apparent." That is a solvable design problem. "Give me an overview" is not.

What does a good decision look like — and how fast does it need to happen? Tempo matters. A dashboard for a trading floor and a dashboard for a monthly operational review are not the same product with different data. The decision velocity shapes everything: the refresh rate, the level of aggregation, the prominence of alerts, the depth of drill-down. Designing without understanding tempo is designing without understanding the user.

The Overview Is the Last Thing You Design

Here is the reframe that changes how dashboard projects run:

The overview is not the starting point. It is the destination — the thing you arrive at once you understand the decisions, the data, and the users deeply enough to know what overview actually means for this context.

You do not design an overview and hope decisions follow. You design for decisions and let the overview emerge from that clarity.

Fleet operations vessel priority dashboard — three vessels ranked by urgency score with action buttons

The dashboards that earn trust — the ones that get used every day rather than opened once and forgotten — are never the ones that showed everything. They are the ones that showed exactly the right thing, to exactly the right person, at exactly the moment they needed to act.

That is a much harder brief than an overview. It is also the only brief worth designing for.

The right problem.

The right partnership.

Open to the right full-time leadership roles and consulting partnerships. If the problem sits at the intersection of design, data, and technology — let's talk.

Currently

A typical week in hours

Parenting
Deep work
Sleep
Training
Reading
Building

Categories overlap — parenting doesn't clock off.

Training

Weight lifting, Muay Thai, and hiking.

Currently trying to get lost in as many Norwegian fjords as possible.

Building

Mechanical keyboards and custom PCs.

The best way to understand how humans interact with machines is to build them yourself.

Reading

The UX of AI — Greg Nudelman.

Mid-way through the chapter on Digital Twins. The overlap with my current project work is uncomfortably well-timed.

Life

Single father of three.

Everything else fits around that.

On my mind

How AI changes the roles of both the designer and the developer — not whether it will, but how fast, and whether either discipline is ready for it. And the question nobody is answering well yet: how do you actually measure whether an AI implementation is working?

Updated periodically. Last updated March 2026.

Design System

Stephen Chiang

Personal site — design tokens and principles

Color Palette

Background

#131313 · --color-bg

Surface

#1a1a1a · --color-surface

Card

#1a1a1a · --color-card

Accent

#FFB77D · --color-accent

Accent Deep

#D97707 · --color-accent-deep

Text Primary

#E5E2E1 · --color-text-primary

Text Muted

#737371 · --color-text-muted

Border

#222220 · --color-border

Invert Background

#D97707 · --color-invert-bg

Typography Scale

Engineering

Display · Space Grotesk · 64px / 700

Engineering

Display Light · Space Grotesk · 48px / 300

Section Title

H1 · Space Grotesk · 40px / 700

Article Heading

H2 · Space Grotesk · 32px / 700

Body copy at reading size, comfortable for long-form

Body Large · Manrope · 18px / 400

Standard body text and UI copy

Body · Manrope · 16px / 400

UPPERCASE LABEL · LETTER SPACED

Label · Manrope · 14px / 500

ENTERPRISE · DATA STRATEGY

Tag · Manrope · 12px / 500

Spacing System

Base unit8px
Card padding40px
Row padding32px
Side margins80px desktop / 24px mobile
Section padding120px desktop / 72px mobile
Container max1280px

Motion Principles

Load sequence

Staggered fade + slide up, 0.6s ease-out

Scroll reveals

translateY(30px) → 0, opacity 0 → 1

Hover transitions

0.2s ease — color, background

Drawer open

0.45s cubic-bezier(0.16,1,0.3,1)

Cursor follower

8px dot, 60ms lag, expands on hover

Portrait parallax

0.6x scroll rate via GSAP ScrollTrigger

About strip reveal

Color wipe left → right, 0.6s

React Router v7 · Tailwind v4 · GSAP · Space Grotesk · Manrope · Vercel